Irena Pereira October 13, 2021 user experience, games, user interface Designing a Fast Travel System Irena Pereira October 13, 2021 user experience, games, user interface Every open world MMO needs fast travel. WoW has gryphons, Everquest had Druid Circles and Wizard Spires, and Copernicus had Mana Streamers. This is a fairly simple interface that sat on a far more complex user experience.